Only NTSC-U versions are 30 FPS codes, as PAL runs around 17 FPS instead of 20.Ī last bit of advice, do not enable codes for both normal quest and master quest for the Master Quest disc.
The code is also ported for the Collector's Edition of Ocarina of Time and the normal quest of Master Quest. There isn't much yet for Majora's Mask yet, there is still a high quality texture pack porting ongoing. These PS1 emulators do not use plugins, in case you want something that just works and is more accurate without fiddling with many settings.But you should really go through the entire thread yourself, lots of interesting stuff for Zelda games, but mostly Ocarina of Time and Master Quest. This pack has preconfigured versions of both the regular and SCP versions of lilypad: LilyPad-MotioninJoy (if you've a DS3 and are using MiJ).LilyPad-SCP (Comes with the SCP driver, which is a very nice alternative to MotioninJoy).
Use the following if you're using a PS3 controller: padGnneco (old plugin providing NeGcon support in PCSXR).Nuvee (provides mouse and lightgun support in PCSXR).ePSXe Shark Enhanced (adds additional features to ePSXe, e.g.Set keyboard input to raw also, otherwise you wont be able to use hotkeys. LilyPad latest SVN (The plugin comes with PCSX2, go into the plugin folder and pull out the file that says lilypad.dll and put it in the plugin folder of the emulator you plan on using).spuPeopsSound (XAudio2 fix for PEC) v1.10.Eternal SPU 1.50b2 - Useful for the few games/PCs that have issues with P.EOp.S.P.E.Op.S 1.10b - Recommended for most games and setups (in order to use turbo, the mode needs to be set to 2: Async Simple it will not work with 3 or 4).Asmodean's PSXFX shader pack 1.30 Final has more antialiasing shaders than 1.5b.New PSX GPU Plugin AmiDog its again closed source.Soft GPU Plugin with Zenju's xBRZ filter. So there is hope for improvement if PCSX2 developers ever decide to emulate PSX in PCSX2.
Its limited to software rendering and can increase internal resolution up to 4x but has inferior feature set compared to PCSX2 mode still its notable for being one of few open source PSX plugins which can increase internal resolution.
PeteOpenGL2Tweak-PeteOpenGL2Tweak is a PSEMU Pro compatible plug-in that patches PeteOpenGL2 plugin on runtime and adds GTE Accuracy hack.Unfortunately this plugin is closed source and wasn't updated for years. It allows you to set a custom rendering resolution of up to 3x horizontal internal resolution and up to 4x vertical internal resolution for within the fullscreen box, aka window resolution and has support for shaders and Bilinear texture filtering. Pete's OpenGL2 2.9 - More accurate and compatible than OpenGL 1.78.There is also optimized, modified and enhanced versions of this plugin in active development which can currently be used only by FPSE. Despite being open source this plugin wasn't updated for years either(except FPSE version) and cant use shaders like Pete's OpenGL2 and gpuBladeSoft. Has an anti-jitter function labeled "GTE accuracy", rendering at native screen resolution, Bilinear texture filtering and allows driver-forced AA. 3D: PEOPS OpenGL 1.78 - Comes with PCSX-R.8 Having Problems with Graphics Settings?Ī guide to setting up EPSXE's plugins can be found here: remember that pcsxr uses the same plugins and the info can be used for setting up that one too.ĭon't use simulated BIOS, download and use a real BIOS.